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Editing Timesheet Detail Report

Posted: Mon Jul 10, 2017 10:05 am
by casscs
Hi, I was wondering if it was possible to remove Saturday and Sunday from the Timesheet Detail report for employees?
In the process of upgrading to the latest version from 5.x.x and don't see this option in the latest version.

Thanks

Re: Editing Timesheet Detail Report

Posted: Mon Jul 10, 2017 2:09 pm
by shaunw
Sat/Sun cannot be removed from the TimeSheet Detail report.

Re: Editing Timesheet Detail Report

Posted: Mon Jul 10, 2017 2:15 pm
by casscs
shaunw wrote:Sat/Sun cannot be removed from the TimeSheet Detail report.
Was this feature removed for a reason?

Re: Editing Timesheet Detail Report

Posted: Mon Jul 10, 2017 3:48 pm
by shaunw
To be honest I'm not sure I even understand what feature you are referring to specifically, as v5.x is extremely old and of course hasn't been supported in years.

Can you please post a screenshot of the specific setting you are referring to?

Re: Editing Timesheet Detail Report

Posted: Mon Jul 10, 2017 4:03 pm
by casscs
shaunw wrote:To be honest I'm not sure I even understand what feature you are referring to specifically, as v5.x is extremely old and of course hasn't been supported in years.

Can you please post a screenshot of the specific setting you are referring to?
In the employee detailed timesheet report. There use to be the ability to exclude Sat and Sun.
Image

Re: Editing Timesheet Detail Report

Posted: Tue Jul 11, 2017 7:21 am
by shaunw
How exactly did you go about excluding Sat/Sun from the report in v5.0?

Re: Editing Timesheet Detail Report

Posted: Tue Jul 11, 2017 8:13 am
by casscs
shaunw wrote:How exactly did you go about excluding Sat/Sun from the report in v5.0?
To be honest I am not sure. Its been in production that way before I even started here.

Re: Editing Timesheet Detail Report

Posted: Tue Jul 11, 2017 10:46 am
by shaunw
I'm not aware of any setting that existed to hide weekends.

I believe older versions of TimeTrex would always hide days without any worked or absence time, but I think that was actually a bug that was eventually fixed.